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When's Melty on Steam?
ahaha that's no--wait, what?

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126
Miyako Arima / Re: Miyako in AA
« on: August 29, 2009, 02:58:19 PM »

Haven't palyed much C-Miyako yet.  But for the first few hours of testing, I like how 236C acts like 214C in which you can do an air combo afterwards.  Now I need to figure out which EX move damages more (or prorates less).

I'm curious about how damaging 236C combos are myself. I wonder if it's worth doing if you have meter, as apposed to doing Miyako's standard bnb that pushes the opponent to the wall. Both combos seem to work within the same distances from the wall, so I wonder which one is better to do. I'd check this myself, but my chances to play MBAA are few and at random at best.

127
Regional Community / Re: Canadian Eh?
« on: August 28, 2009, 05:54:22 PM »
I'm convinced that the best MB trolls are bred in Canada.

128
Miyako Arima / Re: Miyako in AA
« on: August 28, 2009, 12:47:39 PM »
Speaking of 214C wallslam follow ups, 2C only works on Warachia and Nero now (in MBAC, it also worked for Ciel and Sacchin). I'm playing on the default mode, whatever it is.

Also, this old MBAC combo doesn't work on Hisui anymore: 5B 2BC x 22A 5A2B aerial. 22A OTGs Hisui now.

129
Miyako Arima / Re: Miyako in AA
« on: August 28, 2009, 07:40:28 AM »
C Miyako's dp.C is jump cancellable on block.  :P

Heh.  :V

Doesn't sound too great for wake-up gimmicks if the second hit of 623C still whiffs on crouchers.


What's C's best option off throw now?   TH>5c2c 214a 5bc aerial I guess?

Lastly, I hear that the command buffer is massive again, so does the 2b5c2c in your combo ever register as 22c if you do it quickly?  That shit used to piss me off in MBAC ps2.

Yes and yes.



130
Miyako Arima / Re: Miyako in AA
« on: August 27, 2009, 04:32:22 AM »
I don't think C has anything jump cancelable on block. F has the Elbow though.

131
Miyako Arima / Re: Miyako in AA
« on: August 26, 2009, 03:38:42 PM »
I tried messing around a bit with H-Miyako today. Combo wise, H feels like a nerfed version of F, in terms of combo potential and damage. These combos seem like decent BnBs for Miyako in H.

Corner

[2B 5C 5BB] / [2AAC 5BB] 421B whiff throw 2CB 5B jc. jBC jc. JABC air throw
2AAC x 236A 5AB jc. jBC jc. jABC air throw
             
The damage is around 4k-4.1k IIRC.

132
Miyako Arima / Re: Miyako AA Videos
« on: August 25, 2009, 08:25:29 AM »
This probably old, but here's some nice C-Miyako action by F.T.

http://www.youtube.com/watch?v=4uk44ucqsw0

133
Miyako Arima / Re: Miyako in AA
« on: August 23, 2009, 01:05:36 PM »
Im not sure what combo you're talking about, 623b > 423b?
Taking a guess that it's the first one with the 623bb delayed. The timing for the combo is the same for all characters.

My bad. That is the combo I was talking about.

The delay timing for the second B in 623BB does change depending on your spacing, but it doesn't seem to be that a big of deal, since I can already kind of gauge when to input the second B at any range.

134
Miyako Arima / Re: Miyako in AA
« on: August 22, 2009, 07:12:26 PM »
Nice post there Kite.

I'm curious if the 623B -> 423B combo has character specific timing. I didn't try the combo on too many characters yet, and the monitor I play on lags, so I couldn't tell myself.

135
Regional Community / Re: Canadian Eh?
« on: August 18, 2009, 11:13:53 AM »
I'm the best player in SK.

Too bad I'm the only player in SK.

I feel sorry for you for living in SK.

136
Regional Community / Re: Northern California: Berkeley, SF, etc.
« on: June 28, 2009, 06:41:34 PM »
Get at me on MSN when you're feeling better, Oscar.

http://www.youtube.com/watch?v=LyQflqeqn_U

137
Miyako Arima / Re: Combo/Strats Thread
« on: June 25, 2009, 07:54:21 AM »
http://www.youtube.com/watch?v=t_F6f6vURn8#t=1m16s Mirumirumilky does it 2 times in a row here

Then there's the sj crossup after landing which I still don't understand how it works. And I think I've seen an IAD crossup as well after landing.

http://www.youtube.com/watch?v=BcImJJjIU0g&feature=related#t=0m10s

Anyone care to share their knowledge?

There's a bug in the game which makes it more easy to crossup your opponent in the corner if you're player 2. If you try that setup while your player 1, it won't work.

138
Miyako Arima / Re: Miyako in AA
« on: June 22, 2009, 05:02:47 AM »
F Miyako 5b is -4.

Frame data is out, eh? Where? : D

139
Miyako Arima / Re: Miyako in AA
« on: June 20, 2009, 02:20:46 AM »
It's weird to see her do that much retarded damage without having to use meter.

Wow at point blank 5B. The recovery looks so fast I wonder what's the frame data on that. Maybe -2 or -3?

140
Miyako Arima / Re: Miyako in AA
« on: June 17, 2009, 01:34:40 AM »
IIRC she does, I only played C-Miyako a bit but I remember doing j22 and thinking it was pretty hilarious.  I'll double check tomorrow.

Also watching the a-cho ranbats, Kou F-Miyako does whatever to 623BB, land, 236B > j421B, land, 2C XX 623BB, land, 236A, jAC JC djABC or something to that effect.  Hrmmmmmmmmmm.

There's actually videos out there now, prior to a few months ago, in which the few videos Miyako was in she got beasted, so you didn't really get to see much of what she can do in AA.

Yeah, I recommend Kou. He's the player I've been watching the most. Try to watch F.T. if you can find his stuff.

141
Miyako Arima / Re: Miyako in AA
« on: June 16, 2009, 12:52:22 AM »

Was messing with the bigger ender to F-Miyako's B&B, can't get the last elbow drop to connect.  Maybe I need to cut/add a hit somewhere?

whatever -> 6C XX 623B delay B, land, 236B > 421B JC, land, 5AA XX 236A > 421B... etc. is what I was going for, can't get that final elbow though.  After the elbow it was something like late JC jBC airthrow at least?  I haven't seen any more recent F-Miyako vids so this is all memory  :psyduck:

IIRC, they only use the ground version of the elbow once for that combo. So after 5AA x 236A, it should be something like: jAC jc. JBC airthrow, or cancel the last jC into air EX elbow for a guaranteed knockdown. Also remember that that elbow wallslam combo is character specific, so on some characters you don't need to do the jC link after the elbow. On Shiki Tohno and Sacchin (idk who else), you drop the jC link.

142
Kohaku's Video Room / Re: 2009 MBHP 3on3 series
« on: June 12, 2009, 02:26:27 AM »
That H-Kohaku player did 4.5k on Wara off of her command grab. :V

143
Regional Community / Re: Northern California: Berkeley, SF, etc.
« on: May 29, 2009, 01:30:48 PM »
It's my favorite asian guy pretending to be black <3

lmao. Please believe...that you have more soul then me.  :psyduck:



I've realized Lilica has early 90's Madonna powers in AH2. :mystery:

Explain.

144
Miyako Arima / Re: Okay, so I'm trying to pick up Miyako
« on: May 29, 2009, 01:22:28 PM »

On a side note, Miyako is really making me step up my blockstring game due to her poor range.  I'm actually enjoying her more than I think I've enjoyed playing anyone else thus far, now that I've mostly gotten over the sizable learning curve necessary to get used to her range and movement.

You never really get over this IMO. Just play someone with superior zoning skills. You'll be frustrated in no time. Maybe you'll even rage once or twice. ;D

145
Miyako Arima / Re: Miyako in AA
« on: May 28, 2009, 11:59:01 PM »
yeah I am CD

throw into big combo is so satisfying with F-Miyako

What's the throw combo? Throw 5C 6C into groundslam loop? I'm too lazy to read that wiki.

146
Miyako Arima / Re: Miyako in AA
« on: May 22, 2009, 04:16:18 PM »
Is that you Crimson? I didn't know you played Melty, not that you know me or anything.

421A/B is an overhead. IIRC, it's JCable even on block, so it seems like a move that you can throw out once in awhile. At least that's what I see in some matches.

I'm sure that 421C is that EX elbow move that knockdowns down an opponent. Finally, Miyako has an air combo that leads to a guaranteed knockdown. :)

147
Nero Chaos (Nrvnqsr) / Re: NERO FLOWCHART
« on: May 17, 2009, 03:32:25 PM »
Funny flowchart. Reminded me of this: http://www.youtube.com/watch?v=F66r6EBV3j0

148
Regional Community / Re: Northern California: Berkeley, SF, etc.
« on: May 13, 2009, 12:57:44 PM »
It's getting pretty quiet here.

I wonder what John is doing. LOL if you're playing AH2 John. It's slow jamz with heart Lilicia. :V

149
Miyako Arima / Re: Miyako in AA
« on: May 03, 2009, 09:31:25 PM »
Makes sense. Thanks for pointing that out.

150
Miyako Arima / Re: Miyako in AA
« on: May 02, 2009, 11:00:47 PM »
http://www20.atwiki.jp/miyako_mbaa
Japanese Miyako MBAA wiki. Google translation is pretty useless.

"140: What is your名無SHI! : 2008/11/10 (Mon) 17:07:11 ID: X7WbKV3E0
It's not lust love
Protect the pedophile's true RORI"

Nice link. +heat for you

I wish jpn people used number notation for special moves. What the heck is "エリアル".

: ( @ air links not being necessary anymore, off of a 5C wallslam, since you can reverse beat.

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